8/12 Update

I have been hard at work and basically spending every ounce of my free time on this. It has been a while since I have posted an update, so here we go.. Build Number The alpha’s build number was 3366. The current build number is 4355. That’s right, it has been built nearly 1,000 times since the last [...]

STFS Explorer: A deeper exploring experience

I decided to start on the STFS Explorer today. I also thought of a better idea of implementing it without rewriting my existing tree code. I found a way to integrate it into the existing FATX tree, and I think you will all like it. To view the contents of an STFS package, simply double click a [...]

Daily Update

I found some ways to improve the security even more without affecting the experience. So I have been working on that lately so that even if one byte is modified, someone will have a very fun time trying to fix it. Feature wise, I have been improving the updater, working on a Security Sector [...]

Back

I’m back. I’ll post a progress update topic eventually to show off some stuff.

Absense 8/1 – 8/5

I would like to announce that on Sunday, August 1st, I will be departing to an undisclosed location. There will be no computers where I am going. So, if you are thinking about purchasing soon, do it before the 1st if you want to be able to use the program. While I am away, the license and support [...]

Halo 3 RTH for Sale

Not FATXplorer related, but I want to help out a friend of mine. He is selling a real time Halo system designed for JTAGed Xbox 360 consoles. This will allow you to make changes in real time with a modified Alteration build. The package will include a special xex and modifed Alteration. Before you [...]

Purchase and Source Code Sections Updated

Purchase has some new content and the existing content has been re-organized to make navigation easier. Source Code has been updated with new prices and editions. Check them out!

Finalizing License System

I am trying to get as much stuff as I can done before I leave this weekend for about 5 days. So I am finalizing the licensing system so I will only have to click one button to make it work. The tutorials in the Purchase section will be updated soon to reflect some new licensing features. It is a [...]

Roadmap Updated

I published a heavily revised roadmap. So head on over to the Roadmap tab to see it. If you have any suggestions, please post them in the form of a comment.

Progress Update

As you’ve seen, I’ve kind of keep forgetting about the Friday updates. So I will just post updates as I see fit. Anyways, I have been hard at work on the core FATX code. Redesigning everything to make it faster, more proper, and much faster. This will be the hardest step as I personally need to [...]
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